Class Extra
Description
Extra provides a wrap for the sprite runtime information which is used by the engine to manage it.local extra = getExtra(self);
The same information can be obtained via Sprte:get() using one of the following constant.
EXTRA_ORGPROTO EXTRA_ORGX EXTRA_ORGY EXTRA_HP EXTRA_OLDAIM1 EXTRA_OLDAIM2 EXTRA_FALLHEIGHT EXTRA_LIVES EXTRA_ACTIVE EXTRA_BULLETCOUNT EXTRA_OWNER EXTRA_FLAGS EXTRA_PATHDIR EXTRA_PATHPTR EXTRA_ANIMSEQ EXTRA_ANIMPTR EXTRA_ANIMSPEED EXTRA_DEATHINDICATOR EXTRA_AGE EXTRA_TIMEOUT EXTRA_TAGFLAGS EXTRA_INVENTORY
Members
- int objId
- int orgProto
- int orgX
- int orgY
- int hp
- int oldAim1
- int oldAim2
- int fallHeight
- int lives
- int active
- int bulletCount
- int owner
- int flags
- int pathDir
- int pathPtr
- int animSeq
- int animPtr
- int animSpeed
- int deathIndicator