To insert an instance of an existing sprite onto the current level, you must first it and then simply drag it from the Toolbox onto the level.
While it is selected, you can either delete it by pressing DELETE or duplicate it (make a copy) by pressing ENTER.
You can bring the level view back into focus by clicking any empty area on screen.
Edit sprite will allow you modify the shared properties between all the instances of this sprite.
Customizing lets you specify properties for this one instance of the sprite.
Modify event handlers for this sprite.
of this sprite.
Send to back
Sent to front
See alsoSprite Trigger